This presentation described the on-going work to expand the concept of learning ontologies through games, presenting a digital version of the CIDOC CRM Game designed in Unity.
This workshop introduced the idea of the CIDOC CRM game to computer scientists and members of the laboratory.
Instance of the CIDOC card set dedicated to archaeological excavations. The Marmoutier excavation is used as a generic example that incorporates the concepts found in most archaeological research.
An official workshop of the ITN-DCH consortium, this event was held in Cyprus in November of 2015. With metadatas and ontology as the central theme of the workshop, the importance of introducing CIDOC CRM to the diverse attendant audience of CH professionals dealing with different aspects of CH management was imperative. The CIDOC CRM Game was introduced at this event as a means to familiarize audiences unaware of semantic web and formal ontology practice to these concepts in a fun, friendly and hands on way.
Designed to introduce the basic concepts of ontology in general and the CIDOC Conceptual Reference Model in particular, this hands on card game helps players to understand what an ontology is and how to use it by introducing key ontology concepts to the players and then testing their uptake of this knowledge using a well known scenario.
In this version of the game, CIDOC CRM game cards are offered introducing the CRM ontology Classes and Relations are accompanied by an instance deck of cards representing a cultural heritage documentation case study: the Asinou church in Cyprus.